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Alle Charaktere

A Life Entrusted to Me

Yuji Itadori

SSRGrünVerstärkerTaijutsuLimitiertKann Black Flash auslösen
Release (JP)
9. Januar 2026
Zugehörigkeit
Year 1 Tokyo Jujutsu High
Fluchenergie
50 Start · 100 Max
A Life Entrusted to Me · Yuji Itadori

Fähigkeiten

Beschreibungen sind auf Englisch, bis sie übersetzt sind.

Normaler Angriff

Body Blow

Deals 150% melee Taijutsu Damage to the selected enemy

Increases own Critical Hit Rate by 30% (3 Turns)

Fähigkeit 1

Hammer Kick

25 FEKrit.-Rate 40%Krit.-Schaden 50%Black Flash 20% · 150%

(Cooldown: 3 Turns)

Deals 450% melee Taijutsu Damage to the selected enemy

Increases the selected enemy's Break Damage Received by 30% (3 Turns; "Zone" State Exclusive Effect)

Increases all "夜" (Green) allies' Damage Dealt by 50% (3 Turns)

Increases own Critical Hit & Black Flash Rate by 50% (3 Turns)

Fähigkeit 2

Assault Rush

20 FEKrit.-Rate 60%Krit.-Schaden 50%Black Flash 30% · 150%

Deals 500% melee Taijutsu Damage to the selected enemy (3 Hits)

Increases all "夜" (Green) allies' Damage Dealt by 35% (3 Turns)

Increases all "夜" (Green) allies' Critical Hit Damage by 15% (3 Turns; "Zone" State exclusive effect)

Ultimative

Unyielding Counterattack

Krit.-Rate 30% (1st-5th Hits), 100% (6th Hit)Krit.-Schaden 50% (1st-5th Hits), 125% (6th Hit)Black Flash 0% (1st-5th Hits), 50% (6th Hit) · 0% (1st-5th Hits), 250% (6th Hit)

Deals 1500% melee Taijutsu Damage to the selected enemy (6 Hits; 6th Hit will perform Soul Attack)

Increases the selected enemy's "夜" (Green) Damage Received by 15% (3 Turns)

Increases all "夜" (Green) allies' Damage Dealt by 35% (3 Turns)

Kombo-Ultimative

Deals 256% Melee Taijutsu Damage to the selected enemy

Increases own and Combo Ally's Taijutsu Stat by 30% (3 Turns)

Verstärkt

Deals 384% Melee Taijutsu Damage to the selected enemy

Increases own and Combo Ally's Taijutsu Stat by 40% (3 Turns)

Increases own and Combo Ally's Critical Hit Rate Rate by 30% (3 Turns)

Auto-Fähigkeiten

Sukuna's Vessel

At the start of the battle,

Grants Poison and Soul Damage Resistance to self

Grants Immunity to Instant Death effects caused by Soul Damage to self

Able to perform Soul attack

2

Counter Upper

At the start of battle,

Grants Counter State (Counter Upper)

To enemy who performs a single melee attack to any allies (Chance: 10%; 1 Time per Turn)

Counter them with 200% Melee Taijutsu Damage

Increases all "夜" (Green) allies' Damage Dealt by 15% (2 Turns)

Critical Hit Enhancement

When Critical Hit or Black Flash are performed,

Increases all "夜" (Green) allies' Damage Dealt by 15% (2 Turns)

Increases own Critical Hit Rate by 15% (4 Turns)

Zone, Outburst

When Black Flash is performed,

Grants "Zone" State (5 Turns/Cannot be Stacked)

Black Flash Count +1

Reduces the effectiveness of "Taijutsu Stat Reduction", "Increases Taijutsu Damage Received" or "Increases Jujutsu Damage Received" by 5%

Increases all "夜" (Green) allies' Black Flash Rate by 30% (3 Turns)

(Only to those who can performs Black Flash)

Fills all "夜" (Green) allies' Ultimate Gauge by 60

"Zone" State:

Increases the chance of "Counter Upper" to 20%

Increases own Taijutsu Stat by 36% (5 Turns/Cannot be Stacked)

1 Black Flash increases an additional stat by 6%/Up to 60% with 5 Counts

Increases own Black Flash Rate by 30% (5 Turns/Cannot be stacked)