Normaler Angriff
All-Out Straight
Deals 150% Melee Taijutsu Damage to the selected enemy
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Normaler Angriff
Deals 150% Melee Taijutsu Damage to the selected enemy
Fähigkeit 1
Increases own Taijutsu Stat by 30% (4 Turns)
Increases own Critical Hit Rate 20% (4 Turns)
Grants an ally in front of Todo a “Best Friend” Status (4 Turns)
("Physically Gifted" ally will not receives “Best Friend” Status)
(Cooldown: 4 Turns)
Fähigkeit 2
Deals 510% Melee Taijutsu Damage to the selected enemy (4 Hits)
Disrupt the selected enemy (Special) (2 Turns/1 Time/Chance: 35%)
Ultimative
Grants Guaranteed hit Status (1 Time)
Deals 1610% Melee Taijutsu Damage to the selected enemy (9 Hits, Critical Hit on 9th hit, Counter Bypass)
Grants “Climax⭐️JUMPING!” status (6 Turns)
If “Climax⭐️JUMPING!” status is activated:
Increases own Taijutsu Stat by 60% (6 Turns/Cannot be Stacked)
Increases the chance of performing follow up attack
Kombo-Ultimative
Deals 256% Melee Taijutsu Damage to the selected enemy
Increases own and Combo Ally's Taijutsu Stat by 30% (3 Turns)
Verstärkt
Deals 384% Melee Taijutsu Damage to the selected enemy
Increases own and Combo Ally's Taijutsu Stat by 40% (3 Turns)
Increases own and Combo Ally's Critical Hit Rate by 30% (3 Turns)
After all allies have perform their attack, Todo will perform different type of follow up attack on the selected enemy (Counter Bypass):
If any allies performs Black Flash within the turn (1 Time during Battle, attack from auto skill excluded)
Grants Guaranteed hit Status (1 Time)
Deals 300% Melee Taijutsu Damage to the selected enemy with Black Flash
Increases own and "Best Friend" ally's Taijutsu Stat by 15%
Increases own Black Flash Rate (Addition) by 45%
Increases "Best Friend" ally's Black Flash Rate by 30%
Otherwise, Certain chance to perform "Boogie Woogie (follow-up attack)"
Deals 300% Melee Taijutsu Damage to the selected enemy
Increases own Taijutsu Stat by 45% (2 Turns/Cannot be Stacked)
Increases Best Friend ally's Taijutsu Stat by 60% (3 Turns/Cannot be Stacked)
To the enemy who attempted to attack "Best Friend" ally (1 Time per Turn)
Deals 100% Melee Taijutsu Damage to the countered enemy
Disrupt the countered enemy (Special) (2 Turns/1 Time/Chance: 60%)
Increases own and "Best Friend" ally's Critical Hit Rate by 15% (3 Turns)
If “Climax☆Jumping!” status is activated:
Increases own and "Best Friend" ally's Taijutsu Stat by 15% (3 Turns)
When Black Flash is performed
Increases own Black Flash Rate by 30% (4 Turns/Cannot be Stacked)
Fills own Ultimate Gauge by 60
Recovers own Cursed Energy by 5 (Regardless of the Cursed Energy Cap)
If enemy is performing Domain Expansion and own Cursed Energy is 10 or more (Cursed Energy Cost: 10)
Decreases own Jujutsu Damage Received by 20%
Nullify enemy's Domain Continuous Effect
When Black Flash or Critical Hit is performed
Increases own Taijutsu Stat (Critical Hit Enhancement) by 30% (2 Turns/Cannot be Stacked)
(Up to 100% with 15 Counts, Each count increases an additional stat by 5%)
Increases own Critical Hit Count by 1