Normaler Angriff
Cursed Energy Punch
Deals Melee Combined Damage equal to 75.2% Taijutsu and 75.2% Jujutsu to the selected enemy
Working Overtime

Beschreibungen sind auf Englisch, bis sie übersetzt sind.
Normaler Angriff
Deals Melee Combined Damage equal to 75.2% Taijutsu and 75.2% Jujutsu to the selected enemy
Fähigkeit 1
Deals Melee Combined Damage equal to 175.9% Taijutsu and 175.9% Jujutsu to the selected enemy (2 Hits)
Fähigkeit 2
Deals Melee Combined Damage equal to 209.8% Taijutsu and 209.8% Jujutsu to the selected enemy with Type Advantage
(Does not change the Skill's Type)
Decreases the selected enemy's Critical Hit Resistance by 15.0% (2 Turns)
Increases the selected enemy's Damage Received by 22.5% (2 Turns)
Ultimative
Deals Melee Combined Damage equal to 248.7% Taijutsu and 248.7% Jujutsu to the selected enemy (3 Hits)
Deals Melee Combined Damage equal to 339.8% Taijutsu and 339.8% Jujutsu to the selected enemy with Type Advantage
(Does not change the Skill's Type)
(The final hit of this Ultimate Skill will always perform a Black Flash)
Kombo-Ultimative
Deals Melee Combined Damage equal to 96% Taijutsu Stat & Jujutsu Stat to the selected enemy
Increases own and Combo Ally's Damage by 20% (4 Turns)
Verstärkt
Deals Melee Combined Damage equal to 160% Taijutsu Stat & Jujutsu Stat to the selected enemy
Increases own and Combo Ally's Damage by 30% (4 Turns)
Increases own and the Combo ally's Critical Hit rate by 30% (4 turns)
At the start of the battle,
Recovers own Cursed Energy by 30
Recovers own Cursed Energy by 5 every turn
Fills own Ultimate Skill Gauge by 220
Increases own Jujutsu Stat by 30.0%
When attacking an enemy with a Type Advantage attack (1 Time per turn),
Fills own Ultimate Skill Gauge by 110
When Black Flash is performed,
Increases own Black Flash Rate by 200.0% (4 Turns)