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"Fwoo Hyoi"

Shoko Ieiri

SSRGreenHealerTaijutsuLimited
Released (JP)
May 30, 2025
Affiliation
Tokyo Jujutsu High Year 2
Cursed energy
30 start · 100 max
"Fwoo Hyoi" · Shoko Ieiri

Skills

Normal attack

Throwing Scalpel

Deals 100.0% ranged Taijutsu Damage to the selected enemy

Recovers own Cursed Energy by 5

Skill 1

Information Capture

20 CE

Increases all "夜" (Green) Type allies' Taijutsu & Jujutsu Stat by 65.0% (3 Turns)

Grants Stealth Status to self (1 Turn)

Skill 2

Reverse Cursed Technique

10 CECrit rate 0%Crit dmg 0%

Recovers the selected ally's HP by 40.0% (Reverse Cursed Technique)

If the selected ally is an eligible target for Reverse Cursed Technique:

Recovers the selected ally's HP by 5.0% each turn (3 turns)

Decreases the value of 2 of the selected ally's eligible debuffs by 70.0%

Decreases the turn duration of 2 of the selected ally's Continuous Damage (Poison) Received by 1

(Prioritizes the most recent debuffs/Continuous Damage (Poison))

Ultimate

"Fwoo, Hyoi"

Crit rate 0%Crit dmg 0%

Increases all "夜" (Green) Type allies' Taijutsu & Jujutsu Stat by 65.0% (3 Turns)

Recovers all allies' HP by 15.0% (Reverse Cursed Technique)

If the ally is an eligible target for Reverse Cursed Technique:

Recovers the eligible ally's HP by 10.0% each turn (2 turns)

Decreases the value of 2 of the eligible ally's eligible debuffs by 30.0%

Decreases the turn duration of 2 of the eligible ally's Continuous Damage (Poison) Received by 1

(Prioritizes the most recent debuffs/Continuous Damage (Poison))

(Will always take action before attack skill)

Combo ultimate

Deals 192% Melee Taijutsu Damage to Combo Ally's selected enemy

(Targets all enemies if the Combo Ally doesn't select an enemy)

Recovers own and Combo Ally's Cursed Energy by 20

Enhanced

Deals 320% Melee Taijutsu Damage to Combo Ally's selected enemy

(Targets all enemies if the Combo Ally doesn't select an enemy)

Recovers own and Combo Ally's Cursed Energy by 20

Decreases own and combo ally's Damage Received by 30% (4 Turns)

Auto skills

Holding Operation

If own HP is below 60% after receiving an attack,

Recovers own HP by 20.0%

Grants Stealth Status to self (2 Turns)

Decreases own Damage Received by 15.0% (3 Turns)

(Up to 1 time per turn, can be used twice in a battle)