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Pick Up After Hard Work

Kiyotaka Ijichi

SSRVertRenforceurTaijutsu
Sortie (JP)
30 juin 2026
Affiliation
Tokyo Jujutsu High Officials
Énergie occulte
50 début · 100 max
Pick Up After Hard Work · Kiyotaka Ijichi

Compétences

Les descriptions sont en anglais en attendant leur traduction.

Attaque normale

Action Support

Increases all allies' "夜" (Green) Damage Dealt by 7.5% (4 Turns/Cannot be Stacked)

*Increases the amount with more "Information Gathering" Counts/Up to 100% of the original effect with 10 Counts

Compétence 1

Information Gathering

25 EO

To all "夜" (Green) allies (Self-Excluded):

Increases Jujutsu Stat by 50% (3 Turns)

Decreases Damage Received by 3.5% (3 Turns)

*Increases the amount with more "Information Gathering" Counts/Up to 100% of the original effect with 10 Counts

When "Information Gathering" Counts is 10 or more:

Increases Ultimate Gauge Charging Rate by 10% (3 Turns/Cannot be Stacked)

Compétence 2

Fly Heads Strategy

10 EO

Disrupt all enemies (2 Turns/1 Time/Chance: 25%) (Special)

Conceal Self (3 Turns)

"Information Gathering" Count +2

*This Skill will gains more Ultimate Gauge than usual

Ultime

Cooperative Investigation

To all "夜" (Green) allies (Self-Excluded):

Fills Ultimate Gauge by 440

Increases Jujutsu Stat by 50% (3 Turns)

Increases "夜" (Green) Damage Dealt by 7.5% (4 Turns/Cannot be Stacked)

*Increases the amount with more "Information Gathering" Counts/Up to 100% of the original effect with 10 Counts

*Performs this skill before any attacking skill

*Cannot perform this skill if there are no "夜" (Green) allies

Ultime combo

Deals 192% Melee Taijutsu Damage to the enemy that Combo Ally chosen (If not chosen, all enemies)

Recovers own and Combo Ally's Cursed Energy by 20

Renforcée

Deals 320% Melee Taijutsu Damage to the enemy that Combo Ally chosen (If not chosen, all enemies)

Recovers own and Combo Ally's Cursed Energy by 20

Increases own and Combo Ally's Ultimate Gauge Charging Rate by 20% (2 Turns)

Compétences auto

Information Sharing

At the start of wave,

Remove all of the "Information Gathering" Counts

Then, to all "夜" (Green) allies (Self-Excluded):

Increases "夜" (Green) Damage Dealt by 7.5% (Cannot be Stacked/Up to 15%)

Increases Jujutsu Stat by 20% (Cannot be Stacked/Up to 100%)

*Maximum Effect with 25 Counts

*Renew the effect every 5 turns passed until the next wave started (After "Information Gathering" Counts inflicted at the start of turn)

*Removes all of the effect if the character is defeated

At the start of turn,

"Information Gathering" Count +1

*+3 counts if the character didn't receives any damage on the previous turn (DOT Damage excluded)

*At the start of wave will not activate this passive

If the character is defeated, to all "夜" (Green) allies:

Increases "夜" (Green) Damage Dealt by 7.5% (Up to 15%)

Increases Jujutsu Stat by 6% (Up to 30%)

*Maximum effect with 25 "Information Gathering" Counts

Fills Ultimate Gauge by 110