通常攻撃
Punch
Deals 150.0% Melee Taijutsu Damage to the selected enemy

スキル説明は翻訳・検証が終わるまで英語で表示されます。
通常攻撃
Deals 150.0% Melee Taijutsu Damage to the selected enemy
スキル1
Increases own Jujutsu Stat by 40.0% (1 Turn/1 Time)
Deals 450.0% ranged Jujutsu Damage to the selected enemy
In "Spirit Turtle" State:
Increases own Damage Dealt by 30.0% (2 Turns)
スキル2
Inflict "Spirit Turtle" State to self (4 Turns/Cannot be stacked)
Reuse Cooldown: 3 Turns
In "Spirit Turtle" State,
Evade enemy's attack (Chance: 20%)
Decreases own Damage Dealt by 30.0% (Cannot be removed/weakened)
Decreases own Ultimate Skill charging rate by 20.0% (Cannot be removed/weakened)
Using this Skill again during "Spirit Turtle" State will Inflict the following effect:
Reduces Cursed Energy Cost & Increases own Damage Dealt by 30.0% (4 Turns/Cannot be stacked)
奥義
Increases own Jujutsu Stat by 50.0% (1 Turn/1 Time)
Deals 900.0% ranged Jujutsu Damage to the selected enemy (2 Hits)
連携奥義
Deals 192% ranged Jujutsu Damage to the selected enemy
Recovers own and the combo ally's Cursed Energy by 20
強化時
Deals 320% ranged Jujutsu Damage to the selected enemy
Recovers own and the combo ally's Cursed Energy by 20
Increases own and the combo ally's Damage Dealt by 30% (5 turns)
Before using any skill,
Increases own Jujutsu Stat by 10.0%
Recovers own Cursed Energy by 10
(Once only during Battle)
In "Spirit Turtle" State,
Inflict "Additional action" (1 Turn)
If receiving an enemy's attack,
Recovers own Cursed Energy by 5
(Once Only in a turn)