Normal attack
Shoot
Deals ranged Mixed Damage equal to 90% Taijutsu & 90% Jujutsu to the selected enemy
Increases own Critical Hit rate by 20% (3 Turns)
Effective Range

Normal attack
Deals ranged Mixed Damage equal to 90% Taijutsu & 90% Jujutsu to the selected enemy
Increases own Critical Hit rate by 20% (3 Turns)
Skill 1
Deals ranged Mixed Damage equal to 150% Taijutsu & 150% Jujutsu to the selected enemy (2 Hits)
Increases the selected enemy's "影" (Blue) Damage Received by 20% (3 Turns)
Grants "Pursuit" State (3 Turns)
Skill 2
Deals ranged Mixed Damage equal to 225% Taijutsu & 225% Jujutsu to the selected enemy (3 Hits)
Decreases all enemies' Critical Hit Resistance by 35% (3 Turns/Cannot be Stacked)
Grants "Follow-up Attack" State (4 Turns)
Ultimate
Deals ranged Mixed Damage equal to 425% Taijutsu & 425% Jujutsu to the selected enemy
Critical Hit Rate: Large
Increases further based on "Lurking" Count (Up to 80% of the original effect with 10 Counts)
*Max Damage Output (Skill Level 10): Mixed Damage equal to 756% Taijutsu & 765% Jujutsu
Increases the selected enemy's "影" (Blue) Damage Received by 30% (3 Turns)
Increases the selected enemy's Break Damage Received 30% (3 Turns/Cannot be Buffed)
*Effective if the enemy is a formidable foe
Combo ultimate
Deals ranged Mixed Damage equal to 96% Taijutsu & 96% Jujutsu to the selected enemy
Increases own and Combo Ally's Critical Hit Rate by 30% (3 Turns)
Enhanced
Deals ranged Mixed Damage equal to 160% Taijutsu & 160% Jujutsu to the selected enemy
Increases own and Combo Ally's Critical Hit Rate by 40% (3 Turns)
Recovers own and Combo Ally's Cursed Energy by 10
If "Pursuit" State is active and all allies have performed their skills (Chance: 50%),
Deals ranged MIxed Damage equal to 150% Taijutsu & 150% Jujutsu to the selected enemy
Increases the selected enemy's "影" (Blue) Damage Received by 20% (3 Turns/Cannot be Buffed)
If Critical Hit is performed,
Chance of activating "Pursuit" will be increased to 100% (1 Turn)
If "Follow-up Attack" State is active and any "影" (Blue) allies have attacked an enemy with a Command Skill or Ultimate Skill (Chance: 50%/Guaranteed if the attack was a Critical Hit),
Deals ranged Mixed Damage equal to 150% Taijutsu & 150% Jujutsu to the same target
Increases the selected enemy's "影" (Blue) Damage Received by 15% (3 Turns/Cannot be Buffed)
*Combo Ultimate Excluded, randomly attack 1 enemy if the attack was AOE
If the attack was able to debuff the enemy,
Increases the effectiveness of the debuff by 10% of original effect (Prioritize the newest debuff/debuff without duration or "Cannot be Buffed" excluded)
At the start of battle,
Grants 15% Chance to Evade
Conceal Self (2 Turns)
If no damage was received last turn, at the start of next turn (DOT excluded),
"Lurking" Count +1
If own HP is 40% or less at the start of turn,
Conceal Self (3 Turns)