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Effective Range

Mai Zen'in

SSR파랑디버퍼복합
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2026년 7월 31일
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Kyoto Jujutsu High Year 2
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Effective Range · Mai Zen'in

스킬

스킬 설명은 번역·검증 전까지 영어로 표시됩니다.

일반 공격

Shoot

Deals ranged Mixed Damage equal to 90% Taijutsu & 90% Jujutsu to the selected enemy

Increases own Critical Hit rate by 20% (3 Turns)

스킬 1

Reload

주력 20

Deals ranged Mixed Damage equal to 150% Taijutsu & 150% Jujutsu to the selected enemy (2 Hits)

Increases the selected enemy's "影" (Blue) Damage Received by 20% (3 Turns)

Grants "Pursuit" State (3 Turns)

스킬 2

Flashbang

주력 25

Deals ranged Mixed Damage equal to 225% Taijutsu & 225% Jujutsu to the selected enemy (3 Hits)

Decreases all enemies' Critical Hit Resistance by 35% (3 Turns/Cannot be Stacked)

Grants "Follow-up Attack" State (4 Turns)

오의

Snipe

Deals ranged Mixed Damage equal to 425% Taijutsu & 425% Jujutsu to the selected enemy

Critical Hit Rate: Large

Increases further based on "Lurking" Count (Up to 80% of the original effect with 10 Counts)

*Max Damage Output (Skill Level 10): Mixed Damage equal to 756% Taijutsu & 765% Jujutsu

Increases the selected enemy's "影" (Blue) Damage Received by 30% (3 Turns)

Increases the selected enemy's Break Damage Received 30% (3 Turns/Cannot be Buffed)

*Effective if the enemy is a formidable foe

연계 오의

Deals ranged Mixed Damage equal to 96% Taijutsu & 96% Jujutsu to the selected enemy

Increases own and Combo Ally's Critical Hit Rate by 30% (3 Turns)

강화 시

Deals ranged Mixed Damage equal to 160% Taijutsu & 160% Jujutsu to the selected enemy

Increases own and Combo Ally's Critical Hit Rate by 40% (3 Turns)

Recovers own and Combo Ally's Cursed Energy by 10

오토 스킬

1

Cover Shooting

If "Pursuit" State is active and all allies have performed their skills (Chance: 50%),

Deals ranged MIxed Damage equal to 150% Taijutsu & 150% Jujutsu to the selected enemy

Increases the selected enemy's "影" (Blue) Damage Received by 20% (3 Turns/Cannot be Buffed)

If Critical Hit is performed,

Chance of activating "Pursuit" will be increased to 100% (1 Turn)

Follow-up Attack

If "Follow-up Attack" State is active and any "影" (Blue) allies have attacked an enemy with a Command Skill or Ultimate Skill (Chance: 50%/Guaranteed if the attack was a Critical Hit),

Deals ranged Mixed Damage equal to 150% Taijutsu & 150% Jujutsu to the same target

Increases the selected enemy's "影" (Blue) Damage Received by 15% (3 Turns/Cannot be Buffed)

*Combo Ultimate Excluded, randomly attack 1 enemy if the attack was AOE

If the attack was able to debuff the enemy,

Increases the effectiveness of the debuff by 10% of original effect (Prioritize the newest debuff/debuff without duration or "Cannot be Buffed" excluded)

Lurking Count

At the start of battle,

Grants 15% Chance to Evade

Conceal Self (2 Turns)

If no damage was received last turn, at the start of next turn (DOT excluded),

"Lurking" Count +1

If own HP is 40% or less at the start of turn,

Conceal Self (3 Turns)