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What Lies at the End

Suguru Geto

SSRAmarilloAtacanteJujutsu
Lanzamiento (JP)
11 de septiembre de 2026
Afiliación
Curse User
Energía maldita
50 inicial · 120 máx.
Rasgo
At the start of each turn, Recovers own Cursed Energy by 20
What Lies at the End · Suguru Geto

Habilidades

Las descripciones de habilidades se muestran en inglés mientras se traducen y verifican.

Ataque normal

Curse Manipulation (A)

Deals 150% ranged Jujutsu Damage to the selected enemy (3 Hits)

Extends the duration of the following effect by 1 Turn (CD: 2 Turns):

"行" (Yellow) Damage Received (B)

"行" (Yellow) Jujutsu Damage Received (A)

Certain chance to performs a follow-up "Curse Manipulation" after all allies have performed their action:

Guaranteed activation if Curse Manipulation (A) was used

Deals 250% ranged Jujutsu Damage to all enemies (5 Hits)

Increases the selected enemy's "行" (Yellow) Jujutsu Damage Received (A) by 10% (2 Turns)

Habilidad 1

Curse Manipulation (B)

25 EM

Deals 350% ranged Jujutsu Damage to all enemies

Decreases all enemies' Critical Hit Resistance by 20% (3 Turns/Cannot be Stacked)

Increases all enemies' "行" (Yellow) Damage Received (B) by 35% (3 Turns/Cannot be Stacked)

Habilidad 2

Curse Manipulation (C)

35 EM

Deals 400% ranged Jujutsu Damage to all enemies(4 Hits)

Increases all enemies' "行" (Yellow) Jujutsu Damage Received (A) by 15% (2 Turns)

To the enemy who received a Critical Hit from this attack,

Increases that enemy's "行" (Yellow) Jujutsu Damage Received (C) by 10% (2 Turns/Cannot be Buffed/Nerfed)

Definitiva

"This is the life I've chosen"

Deals 1500% ranged Jujutsu Damage to all enemies

Deals 500% Flame Jujutsu DOT to all enemies (1 Turn)

Increases all enemies' "行" (Yellow) Jujutsu Damage Received (A) by 15% (2 Turns)

Increases all enemies' "行" (Yellow) Jujutsu Damage Received (C) by 10% (2 Turns/Cannot be Buffed/Nerfed)

Definitiva combinada

Deals 192% ranged Jujutsu Damage to the selected enemy

Increases own and Combo Ally's Jujutsu Stat by 30% (3 Turns)

Potenciada

Deals 320% ranged Jujutsu Damage to the selected enemy

Increases own and Combo Ally's Jujutsu Stat by 40% (3 Turns)

Increases own and Combo Ally's Break Damage Dealt by 40% (3 Turns)

Habilidades pasivas

Critical Hit Enhancement

If Critical Hit is performed (Once per Turn),

Recovers own Cursed Energy by 5

Increases own Break Damage by 15% (3 Turns)

Cursed Energy Enhancement

If own Cursed Energy is 40 or more at the start of turn,

Increases own Jujutsu Stat by 25% (1 Turn/Cannot be Buffed/Nerfed)

(Increases an additional 0.5% with Each Cursed Energy/Up to 50% with 90 Cursed Energy)

Reduces own Damage Received by 10% (1 Turn/Cannot be Buffed/Nerfed

Absorption

When defeating an enemy,

Recovers own Cursed Energy by 15 (Fixed Amount)

*Excluding certain Enemies and Cursed Spirits