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전체 캐릭터

Battle of firepower

Ryomen Sukuna

SSR노랑어태커주술한정
출시일 (일본)
2025년 11월 28일
소속
Incarnation
주력량
초기 95 · 최대 160
특성
Cannot be assigned with Yuji Itadori on the same team
Battle of firepower · Ryomen Sukuna

스킬

스킬 설명은 번역·검증 전까지 영어로 표시됩니다.

일반 공격

Playing around

Deals 450% Melee Taijutsu Damage to the selected enemy (3 Hits, Critical Hit Rate: High)

스킬 1

Dismantle

주력 15치명률 30%(1st-2nd Hit), 100%(3rd Hit)치명 피해 50%(1st-2nd Hit), 150%(3rd Hit)

Deals 450% ranged Jujutsu Damage to all enemies (2 Hits)

Inflicts 2 stacks of 30% Continuous Jujutsu Damage (Laceration) (4 Turns)

(Each stacks increases additional Damage by 20%)

Increases all enemies' Damage Received by 15% (3 Turns)

스킬 2

Cleave

주력 45치명률 40%치명 피해 50%

Deals 945% Melee Jujutsu Damage to the selected enemy (7 Hits)

Inflicts 2 stacks of 45% Continuous Jujutsu Damage (Laceration) (2 Turns)

(Each stacks increases additional Damage by 20%)

오의

Fuga

치명률 0%치명 피해 150%

Deals 2100% ranged Jujutsu Damage to the selected enemy with Critical Hit

Inflicts 350% Continuous Jujutsu Damage (Flame) (2 Turns)

Cannot use Ultimate Skill until Sukuna have used Dismantle and Cleave in a battle

Unable to perform Combo Ultimate

오토 스킬

King of Curses

At the start of the battle,

Grants Poison, Darkness, Soul

Stun, Confusion Immunity to self,

Grants Immunity to Instant Death effects caused by Soul Damage to self,

Grants 30% Flame Resistance to self

When critical hit is performed,

Increases own Damage Dealt by 20.0% (2 Turns),

Recovers own Cursed Energy by 15 (Regardless of Cursed Energy Cap)

If receiving a hit of 10000 HP damage or starting from 9th turn (1 Time during Battle),

Increases own Taijutsu & Jujutsu Stat by 20.0%

(If a skill can hit multiple times, still count as 1 hit receive)

At the start of turn,

Increases own Damage Dealt (1 Turn) based on Cursed Energy:

60-89: 10%

90-119: 25%

120+: 50%

Reverse Cursed Technique

If HP is around 20%-80% at the start of turn

Recovers own HP by 20% (Chance: 30%-45%, Less HP will increases the chance)

If HP is below 20% at the start of turn

Recovers own HP by 50% (1 Time during Battle)

After the above effect has occured, change the effect into 20% HP Recovery (Chance: 60%)

Dismantle (Counter)

At the start of battle,

Grants Counter State

When receiving a melee-attack (1 Time per Turn),

Certain chance to deal 400% ranged Jujutsu Damage to the countered enemy (4 Hits)

Inflicts 2 stacks of 30% Continuous Jujutsu Damage (Laceration) (2 Turns)

(Each stacks increases additional Damage by 20%)

Increases the countered enemy's damage received by 15% (2 Turns)

Recovers own Cursed Energy by 15 (Regardless of Cursed Energy Cap)