Ataque normal
Boost On
Deals 240.1% Melee Taijutsu Damage to the selected enemy
Sword Option

Só as habilidades que mudam são destacadas.
As descrições estão em inglês enquanto são traduzidas e verificadas.
Ataque normal
Deals 240.1% Melee Taijutsu Damage to the selected enemy
Habilidade 1
Grants Counter Status to self (2 Turns)
Increases own Break Damage by 50.0% (2 Turns)
Counter Status:
When targeted by an enemy's single-target Melee attack (1 Time per turn),
Deals 154.0% of 140.0% Melee Taijutsu Damage as Counter Damage
Habilidade 2
Increases own Break Damage by 250.0% (1 Time)
Deals Melee Combined Damage equal to 220.0% Taijutsu and 180.0% Jujutsu to the selected enemy
Suprema
Increases own Break Damage by 250.0% (1 Time)
Deals Melee Combined Damage equal to 699.4% Taijutsu and 466.2% Jujutsu to the selected enemy (6 Hits)
Suprema combinada
Deals Melee Mixed Damage equal to 96% Taijutsu Stat and Jujutsu Stat to the selected enemy
Increases own and Combo Ally's Damage by 40% (3 Turns)
Aprimorada
Deals Melee Mixed Damage equal to 160% Taijutsu Stat & Jujutsu Stat to the selected enemy
Increases own and Combo Ally's Damage by 40% (3 Turns)
Recovers own and the combo ally's HP by 15%
At the start of the battle,
Grants Poison and Instant Kill Resistance to self
Grants Darkness, Stun, Confusion and Reverse Cursed Technique Immunity to self
At the start of the battle,
Increases own Break Damage by 80.0%
Increases own Damage Dealt by 100.0%
(Effective when selected enemy is in Break State)
If the selected enemy enters Break State after attack,
Increases own Damage Dealt by 150.0% (3 Turns)