普通攻击
Come! Mechamaru!
Deals 250.4% ranged Taijutsu Damage to the selected enemy
Inflicts 2 Mechamaru Counts to the selected enemy (4 Turns)
I've Seen It All

技能说明在翻译核实前以英文显示。
普通攻击
Deals 250.4% ranged Taijutsu Damage to the selected enemy
Inflicts 2 Mechamaru Counts to the selected enemy (4 Turns)
技能1
Deals 180.5% ranged Taijutsu Damage to all enemies
Inflicts 1 Mechamaru Counts to all enemies (4 Turns)
If own Cursed Energy is 30 or more, add the following effect into skill:
Refreshes the duration of all enemies' Mechamaru Counts (4 Turns)
Reduces own Cursed Energy by 10
技能2
Deals 90.2% ranged Taijutsu Damage & 90.2% ranged Jujutsu Damage to the selected enemy (2 Hits)
(The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)
Inflicts 2 Mechamaru Counts to the selected enemy (4 Turns)
Deals 220.8% ranged Jujutsu Damage to all enemies
(The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)
Inflicts 1 Mechamaru Count to all enemies (4 Turns)
奥义
Deals 1001.2% ranged Jujutsu Damage to all enemies
(The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)
Decreases all enemies' Ultimate Skill Count by 1
Removes all of the Mechamaru Count
*Cannot be used in Domain (Excluding "Chimera Shadow Garden", "Malevolent Shrine", "Infinite Void")
连携奥义
Deals 192% ranged Jujutsu Damage to all enemies
Increases own and the combo ally's Damage Dealt by 20% (2 Turns)
强化
Deals 320% ranged Jujutsu Damage to all enemies
Increases own and the combo ally's Damage Dealt by 40% (2 Turns)
Recovers own and the combo ally's Cursed Energy by 20
At The Start of Battle,
Inflict Darkness Immunity to self,
Increases own Break Damage by 130.0%;
If the selected enemy is in Break state or Breaking the selected enemy,
Increases own Damage Dealt By 30.0% (3 Turns/Cannot be stacked)
At The Start of Turn,
Increases own Damage Dealt By 60.0% (1 Turn)
Based on the number of "Kyoto Jujutsu High" affilliation ally present in a wave,
Increases own Damage Dealt (1 ally: 30.0%, up to 150.0%)
1 ally: 60.0% (self-included)
2 allies: 90.0%
3 allies: 120.0%
4 allies: 150.0%