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I've Seen It All

Kokichi Muta

SSRGreenAttackerMixed
Released (JP)
January 31, 2025
Affiliation
Kyoto Jujutsu High Year 2
Cursed energy
30 start · 90 max
Trait
Immune to Darkness Cannot be assigned with Ultimate Mechamaru on the same team
I've Seen It All · Kokichi Muta

Skills

Normal attack

Come! Mechamaru!

Deals 250.4% ranged Taijutsu Damage to the selected enemy

Inflicts 2 Mechamaru Counts to the selected enemy (4 Turns)

Skill 1

Sword Option

10 CE

Deals 180.5% ranged Taijutsu Damage to all enemies

Inflicts 1 Mechamaru Counts to all enemies (4 Turns)

If own Cursed Energy is 30 or more, add the following effect into skill:

Refreshes the duration of all enemies' Mechamaru Counts (4 Turns)

Reduces own Cursed Energy by 10

Skill 2

Formation Attack

30 CE

Deals 90.2% ranged Taijutsu Damage & 90.2% ranged Jujutsu Damage to the selected enemy (2 Hits)

(The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)

Inflicts 2 Mechamaru Counts to the selected enemy (4 Turns)

Deals 220.8% ranged Jujutsu Damage to all enemies

(The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)

Inflicts 1 Mechamaru Count to all enemies (4 Turns)

Ultimate

Ultra Cannon

Deals 1001.2% ranged Jujutsu Damage to all enemies

(The more Mechamaru Counts enemy has, the greater Damage boost additionally/1 Count=10% of Skill Effect/Up to 100.0% with 10 Counts)

Decreases all enemies' Ultimate Skill Count by 1

Removes all of the Mechamaru Count

*Cannot be used in Domain (Excluding "Chimera Shadow Garden", "Malevolent Shrine", "Infinite Void")

Combo ultimate

Deals 192% ranged Jujutsu Damage to all enemies

Increases own and the combo ally's Damage Dealt by 20% (2 Turns)

Enhanced

Deals 320% ranged Jujutsu Damage to all enemies

Increases own and the combo ally's Damage Dealt by 40% (2 Turns)

Recovers own and the combo ally's Cursed Energy by 20

Auto skills

Puppet Manipulation

At The Start of Battle,

Inflict Darkness Immunity to self,

Increases own Break Damage by 130.0%;

If the selected enemy is in Break state or Breaking the selected enemy,

Increases own Damage Dealt By 30.0% (3 Turns/Cannot be stacked)

With Everyone Together...

At The Start of Turn,

Increases own Damage Dealt By 60.0% (1 Turn)

Based on the number of "Kyoto Jujutsu High" affilliation ally present in a wave,

Increases own Damage Dealt (1 ally: 30.0%, up to 150.0%)

1 ally: 60.0% (self-included)

2 allies: 90.0%

3 allies: 120.0%

4 allies: 150.0%