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キャラ一覧

Chain Mark: Full Throttle

Eiji Urushi

SSR黄アタッカー体術
実装日(日本)
2026年4月14日
所属
Prison Island Officials
呪力量
初期50・最大100
Chain Mark: Full Throttle · Eiji Urushi

スキル

スキル説明は翻訳・検証が終わるまで英語で表示されます。

通常攻撃

Chain Mark

Deal 150% melee Taijutsu Damage to the selected enemy

(Increases the damage further, up to 150% of original effect with 10 Chain Counts)

*Removes all Chain Counts if unable to deal damage

Increases Chain Count +1

Increases own chance to evade an enemy's attack by 25% (1 Turn)

*Not effective if unable to deal damage

スキル1

Face Your Sins!

呪力15

Taunt the selected enemy (1 Turn)

Inflict "Chain Mark" to the selected enemy (1 Turn)

Grants Counter State (Chain Mark) (1 Turn/Cannot be Stacked)

Increases own Taijutsu Stat by 15% (2 Turns)

Increases own chance to evade an enemy's attack by 45% (1 Turn)

スキル2

Chain Declaration

呪力30

Deal 200% melee Taijutsu Damage to the selected enemy (4 Hits)

(Increases the damage further, up to 150% of original effect with 10 Chain Counts)

*Removes all Chain Count if unable to deal damage

Increases Chain Count +4

*Not effective if unable to deal damage

奥義

Chain Mark: Full Throttle

Condition: 10+ Chain Counts

Grants "Full Throttle" Mode (2 Turns/Cannot be Stacked)

Recovers own Cursed Energy by 80 (Bypass Limit)

Deal 1500% melee Taijutsu Damage to the selected enemy (5 Hits, Bypass Melee Counter)

When in "Full Throttle" Mode:

Increases own Damage Dealt by 100%

Increases own Taijutsu Stat by 100%

Increases own Critical Hit Damage by 100%

Increases own Critical Hit rate by 100%

Increases own chance to evade an enemy's attack by 50%

*Ignore Darkness

Removes all Chain Counts after "Full Throttle" Mode has ended

連携奥義

Deals 320% Melee Taijutsu Damage to the selected enemy

Increases own and Combo Ally's Taijutsu Stat by 50% (2 Turns)

Increases own and Combo Ally's Critical Hit Damage by 50% (2 Turns)

強化時

Deals 320% Melee Taijutsu Damage to the selected enemy

Increases own and Combo Ally's Taijutsu Stat by 50% (2 Turns)

Increases own and Combo Ally's Critical Hit Damage by 50% (2 Turns)

オートスキル

Chain Mark

If self is not in "Full Throttle" Mode at the start of turn,

Increases own Critical Hit Rate (Chain Mark) by 5%

(Increases the effect further, up to 30% with 10 Chain Counts)

Increases own chance to evade an enemy's attack by 15% (Chain Mark)

(Both effects cannot be stacked)

If self is receiving a melee attack and not in "Full Throttle" Mode,

50% Chance to removes all Chain Counts

(Lowers the chance per Chain Counts, minimum to 30%)

*DOT Excluded

If self is receiving a counter attack and not in "Full Throttle" Mode,

Removes all Chain Counts

Counter Upper

Condition: If self is in Counter State (Chain Mark) and receiving a melee attack

If the countered enemy is receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),

Deals 90% melee Taijutsu Damage to the countered enemy

(Increases the damage further, up to 180% with 10 Chain Counts)

Removes "Chain Mark"

Removes all Chain Counts if unable to deal damage

Increases Chain Count +1

Increases own Taijutsu Stat by 25% (3 Turns)

*Not effective if unable to deal damage

If the countered enemy is not receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),

Deals 50% melee Taijutsu Damage to the countered enemy

(Increases the damage further, up to 100% with 10 Chain Counts)

Removes all Chain Count if unable to deal damage

If self is in "Full Throttle" Mode (2 Times per Turn),

Deals 210% melee Taijutsu Damage to the countered enemy (3 Hits)

Increases own Taijutsu Stat by 25% (3 Turns)

Fills own Ultimate Gauge by 60

Chain Mark: Ignition

If Chain Count is 10 or more after all allies have performed their action,

(Cooldown: 3 Turns)

Deals 150% ranged Jujutsu Damage to all enemies

Increases all enemies' Damage Received by 15% (2 Turns)

Decreases all enemies' Critical Hit Resistance by 15% (2 Turns)

Fills own Ultimate Gauge by 60

If Chain Counts are at 5-9 counts after all allies have performed their action,

Activate Chain Mark: Ignition (Once Only)

*Can be re-activated after Chain Counts are reset

Evasion Enhancement

If evaded successfully and self is not in "Full Throttle" Mode (1 Time per Turn),

Increases own Critical Hit Rate by 30% (3 Turns/Cannot be Stacked)

Critical Hit Enhancement

When Critical Hit is performed,

Increases own Damage Dealt by 15% (3 Turns)