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Chain Mark: Full Throttle

Eiji Urushi

SSRAmareloAtacanteTaijutsu
Lançamento (JP)
14 de abril de 2026
Afiliação
Prison Island Officials
Energia amaldiçoada
50 inicial · 100 máx.
Chain Mark: Full Throttle · Eiji Urushi

Habilidades

As descrições estão em inglês enquanto são traduzidas e verificadas.

Ataque normal

Chain Mark

Deal 150% melee Taijutsu Damage to the selected enemy

(Increases the damage further, up to 150% of original effect with 10 Chain Counts)

*Removes all Chain Counts if unable to deal damage

Increases Chain Count +1

Increases own chance to evade an enemy's attack by 25% (1 Turn)

*Not effective if unable to deal damage

Habilidade 1

Face Your Sins!

15 EA

Taunt the selected enemy (1 Turn)

Inflict "Chain Mark" to the selected enemy (1 Turn)

Grants Counter State (Chain Mark) (1 Turn/Cannot be Stacked)

Increases own Taijutsu Stat by 15% (2 Turns)

Increases own chance to evade an enemy's attack by 45% (1 Turn)

Habilidade 2

Chain Declaration

30 EA

Deal 200% melee Taijutsu Damage to the selected enemy (4 Hits)

(Increases the damage further, up to 150% of original effect with 10 Chain Counts)

*Removes all Chain Count if unable to deal damage

Increases Chain Count +4

*Not effective if unable to deal damage

Suprema

Chain Mark: Full Throttle

Condition: 10+ Chain Counts

Grants "Full Throttle" Mode (2 Turns/Cannot be Stacked)

Recovers own Cursed Energy by 80 (Bypass Limit)

Deal 1500% melee Taijutsu Damage to the selected enemy (5 Hits, Bypass Melee Counter)

When in "Full Throttle" Mode:

Increases own Damage Dealt by 100%

Increases own Taijutsu Stat by 100%

Increases own Critical Hit Damage by 100%

Increases own Critical Hit rate by 100%

Increases own chance to evade an enemy's attack by 50%

*Ignore Darkness

Removes all Chain Counts after "Full Throttle" Mode has ended

Suprema combinada

Deals 320% Melee Taijutsu Damage to the selected enemy

Increases own and Combo Ally's Taijutsu Stat by 50% (2 Turns)

Increases own and Combo Ally's Critical Hit Damage by 50% (2 Turns)

Aprimorada

Deals 320% Melee Taijutsu Damage to the selected enemy

Increases own and Combo Ally's Taijutsu Stat by 50% (2 Turns)

Increases own and Combo Ally's Critical Hit Damage by 50% (2 Turns)

Habilidades passivas

Chain Mark

If self is not in "Full Throttle" Mode at the start of turn,

Increases own Critical Hit Rate (Chain Mark) by 5%

(Increases the effect further, up to 30% with 10 Chain Counts)

Increases own chance to evade an enemy's attack by 15% (Chain Mark)

(Both effects cannot be stacked)

If self is receiving a melee attack and not in "Full Throttle" Mode,

50% Chance to removes all Chain Counts

(Lowers the chance per Chain Counts, minimum to 30%)

*DOT Excluded

If self is receiving a counter attack and not in "Full Throttle" Mode,

Removes all Chain Counts

Counter Upper

Condition: If self is in Counter State (Chain Mark) and receiving a melee attack

If the countered enemy is receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),

Deals 90% melee Taijutsu Damage to the countered enemy

(Increases the damage further, up to 180% with 10 Chain Counts)

Removes "Chain Mark"

Removes all Chain Counts if unable to deal damage

Increases Chain Count +1

Increases own Taijutsu Stat by 25% (3 Turns)

*Not effective if unable to deal damage

If the countered enemy is not receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),

Deals 50% melee Taijutsu Damage to the countered enemy

(Increases the damage further, up to 100% with 10 Chain Counts)

Removes all Chain Count if unable to deal damage

If self is in "Full Throttle" Mode (2 Times per Turn),

Deals 210% melee Taijutsu Damage to the countered enemy (3 Hits)

Increases own Taijutsu Stat by 25% (3 Turns)

Fills own Ultimate Gauge by 60

Chain Mark: Ignition

If Chain Count is 10 or more after all allies have performed their action,

(Cooldown: 3 Turns)

Deals 150% ranged Jujutsu Damage to all enemies

Increases all enemies' Damage Received by 15% (2 Turns)

Decreases all enemies' Critical Hit Resistance by 15% (2 Turns)

Fills own Ultimate Gauge by 60

If Chain Counts are at 5-9 counts after all allies have performed their action,

Activate Chain Mark: Ignition (Once Only)

*Can be re-activated after Chain Counts are reset

Evasion Enhancement

If evaded successfully and self is not in "Full Throttle" Mode (1 Time per Turn),

Increases own Critical Hit Rate by 30% (3 Turns/Cannot be Stacked)

Critical Hit Enhancement

When Critical Hit is performed,

Increases own Damage Dealt by 15% (3 Turns)