Condition: If self is in Counter State (Chain Mark) and receiving a melee attack
If the countered enemy is receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),
Deals 90% melee Taijutsu Damage to the countered enemy
(Increases the damage further, up to 180% with 10 Chain Counts)
Removes "Chain Mark"
Removes all Chain Counts if unable to deal damage
Increases Chain Count +1
Increases own Taijutsu Stat by 25% (3 Turns)
*Not effective if unable to deal damage
If the countered enemy is not receiving "Chain Mark" and self is not in "Full Throttle" Mode (1 Time per Turn),
Deals 50% melee Taijutsu Damage to the countered enemy
(Increases the damage further, up to 100% with 10 Chain Counts)
Removes all Chain Count if unable to deal damage
If self is in "Full Throttle" Mode (2 Times per Turn),
Deals 210% melee Taijutsu Damage to the countered enemy (3 Hits)
Increases own Taijutsu Stat by 25% (3 Turns)
Fills own Ultimate Gauge by 60