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Executioner

Yuta Okkotsu

SSRAmarilloAtacanteMixtoLimitado
Lanzamiento (JP)
27 de marzo de 2026
Afiliación
Year 2 Tokyo Jujutsu High
Energía maldita
90 inicial · 160 máx.
Executioner · Yuta Okkotsu

Habilidades

Las descripciones de habilidades se muestran en inglés mientras se traducen y verifican.

Ataque normal

Continuous Slash

Deals melee Mixed Damage equal to 150% Taijutsu & 150% Jujutsu to the selected enemy (2 Hits)

Critical Hit Rate: Large

Increases own Critical Hit Rate by 20% (3 Turns)

Recovers own Cursed Energy by 5

Habilidad 1

Cursed Energy Unleashed

40 EMProb. crítico 100%Daño crítico 50%

Deals melee Mixed Damage equal to 200% Taijutsu & 200% Jujutsu to all enemies

With less enemies within the wave, Increases the effect further by 30% of the original effect

1 Enemy: 90% of the original effect

2 Enemies: 60% of the original effect

3+ Enemies: 30% of the original effect

Habilidad 2

Execution

30 EMProb. crítico 30%Daño crítico 100%

Increases own Break Damage by 100% (1 Turn/1 Time)

Deals melee Mixed Damage equal to 150% Taijutsu & 150% Jujutsu to the selected enemy

Increases the selected enemy’s Break Damage Received by 15% (3 Turns)

Increases the selected enemy’s "行" (Yellow) Type Damage Received by 10% (3 Turns)

Deals an additional melee Mixed Damage equal to 300% Taijutsu & 300% Jujutsu to the selected enemy (2 Hits)

Cooldown: 3 Turns

Definitiva

Come, Rika

Prob. crítico 40% (1st-3rd Hit), 80% (4th Hit), 80% (5th Hit)Daño crítico 80% (1st-3rd Hit), 100% (4th Hit), 150% (5th Hit)

Increases own Damage Dealt by 40% (1 Turn/1 Time)

Deals melee Mixed Damage equal to 725% Taijutsu & 725% Jujutsu to the selected enemy (4 Hits)

Critical Hit Rate: Large

Increases the selected enemy’s "行" (Yellow) Type Damage Received by 10% (3 Turns)

Deals an additional melee Mixed Damage equal to 175% Taijutsu & 175% Jujutsu to the selected enemy

Critical Hit Rate: Large

*All hits bypasses Darkness

Increases own Damage Dealt by 40% (4 Turns/Cannot be Stacked)

Recovers own Cursed Energy by 60 (Bypass Limit)

Definitiva combinada

Deals melee Mixed Damage equal to 128% Taijutsu & 128% Jujutsu to the selected enemy

Increases own and Combo Ally's Damage Dealt by 30% (3 Turns)

Potenciada

Deals melee Mixed Damage equal to 192% Taijutsu & 192% Jujutsu to the selected enemy

Increases own and Combo Ally's Damage Dealt by 40% (3 Turns)

Recovers own and Combo Ally's Cursed Energy by 10

Habilidades pasivas

Reversal Cursed Technique

At the start of turn,

If an ally's HP is 60% or below and own Cursed Energy is 15 or more:

To the ally with the lowest HP remaining,

Recovers HP by 10%

If the target is self, Increases the HP Recovery to 20%

Reduces own Cursed Energy by 15

Cooldown: 3 Turns

Critical Hit Enhancement

When Critical Hit is performed, (1 Time per Turn)

Increases own Critical Hit Count by 1

Increases own Taijutsu & Jujutsu Stat by 37.5% (3 Turns/Cannot be Stacked)

(Up to 90% with 8 Counts, Each Critical Hit Count increases an additional stat by 7.5%)

Recovers own Cursed Energy by 10